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AI Insights · Timothy · October 2021

Top 5 iOS Card Battler Apps in Australia: Q3 2021 Performance

Explore the performance trends of the top five Card Battler apps on iOS in Australia during Q3 2021, including revenue, downloads, and active users.

Top 5 iOS Card Battler Apps in Australia: Q3 2021 Performance

In Q3 2021, the top five Card Battler apps on iOS in Australia exhibited varied performance trends in terms of weekly revenue, downloads, and active users. Below is a detailed analysis of each app's performance, based on Sensor Tower data.

Yu-Gi-Oh! Duel Links from KONAMI experienced a significant spike in weekly revenue, peaking at around $34K in the last week of September. Weekly downloads saw a gradual decline from 612 in late June to 362 in early September, before stabilizing around 428 by the end of the quarter. Active users showed a slight downward trend, fluctuating between 5.4K and 4.5K throughout the quarter.

WWE SuperCard - Battle Cards by 2K showed a notable fluctuation in weekly revenue, starting at $18K in late June and hitting a low of approximately $5.8K in the final week of September. Downloads experienced a peak of 295 in the last week of August, then dropped to 138 by the end of September. Active users saw a decline from 4.1K in early July to around 3K in mid-September, recovering slightly to 3.7K towards the end of the month.

Mighty Party: Battle Heroes from Panoramik Games had a significant increase in weekly revenue mid-quarter, peaking at $15K in mid-August. Downloads were highest at the beginning of July with 6K, dropping to a low of 1.3K in mid-September before recovering to 4K by the end of the quarter. Active users ranged from 10.3K in late June to a peak of 14.5K in mid-August, ending the quarter at around 9.4K.

Hearthstone by Blizzard Entertainment showed a varied revenue trend, with a peak of approximately $10.7K in early August and a low of $2.3K in early September. Downloads remained relatively stable, ranging from 300 to 448 throughout the quarter. Active users saw minor fluctuations, maintaining around 6.2K in late June and ending the quarter at 5.3K.

Magic: The Gathering Arena by Wizards of the Coast had its highest revenue in mid-September, reaching around $8.6K. Downloads started strong at 934 in late June, dipped to a low of 349 in early September, and then rose to 706 by the end of the quarter. Active users showed a steady increase from 3.4K in late June to 3.4K in late September.

For more insights and detailed data on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021